The Inner Sphere of Creation
The heart of Creation and home of two of the seven major powers
Nexus (Greater Realm) (the center of Creation & all Existence)
The central location of Creation and home of the Locus. Nexus exists as a place reachable or the capital of many/most of these planes (The Golden Circle)
- Teleportation, planar, or Gate travel into Nexus is prohibited; Trumps do function
- Tech level is Medieval (no guns, high-tech, or Ultra tech)
- Focused Entrance/Exit - the sea lanes or Arden Wood
Abbraxxus' Realm (Greater Realm) (Red)
Shadowlands; planes of death; The Underwold
Agamemnon's Realm (Greater Realm) (Purple)
Planes of heroic stories and improbable victories
Lucian's Realm (St.Ives)
Planes of false hope and the death of dreams
Morraine's Realm (Greater Realm) (Green)
Planes of desperate ambition and gritty consequences; the Infinite Staircase
- Capella (Regional Capital)
- Sian (Realm Capital)
Phaedron's Realm (Greater Realm) (Blue)
Planes of shades of grey morality or stark contrasts
- Riviera (???)
- Softened (+5)
- All supernatural & spell-like abilities minimized
- Earth Tech
- All DMG rolls as high-ended
- All crit ranges doubled (stacking with keen/imp crit)
Shaitan's Realm (Greater Realm) (Yellow)
Planes of ruin and destruction; post-apocalyptic worlds
The Outer Sphere of Creation
The home of five of the seven major powers of Creation.
Abbraxxus' Realm (Red)
Shadowlands; planes of death; The Underwold; the River Styx
- Luthien (Realm Capital)
Agamemnon's Realm (Purple)
Planes of heroic stories and improbable victories; Yggdrasil, the World Tree
- Atreus (Realm Capital)
- Slipstream (???)
- Very Sticky (-10)
- High Tech (Flash Gordon)
- Arcane abilities negated
- Divine abilities negated
- Psionics enhanced
Elysian Fields
Planes of Eternal Reward
Gaia's Realm
Planes of fey, sylvan woods, and wilderness
- Andiron
- Baltazar III
- Blantleff
- Circinus (Realm Capital)
- Clayborne II
- Diedre's Den
- Hardisey's Haven
- Maximillian
- Thadora's Land
- Zorn's Keep
Greater Valkyrate
Planes of the Eternal Battle & Valor
Illyrian Palatinate
- Illyria (Realm Capital)
- Reykavis
- Trasjkis
- Trondheimal
Lothian League
Lucian's Realm (Canopus & St. Ives after 3050)
Planes of false hope and the death of dreams; The Cosmic Key
- Canopus IV (Realm Capital)
Morraine's Realm (Green)
Planes of desperate ambition and gritty consequences
- Seareach (Malekith's Realm) (Homestead)
- Hardened
- Focused entrance (sea caves)
- Tech -1
- Victoria (Regional Capital)
Turian Concordat
A blasted no-man's land. Used by Azrael as his staging area during the Locus War (~2030); Hekaton, a Darkness Device
- Taurus (Realm Capital)
Oberon Confederation
The Planes of Punishment & Imprisonment
Phaedron's Realm (Blue)
Planes of shades of grey morality or stark contrasts; the Bi-frost Bridge
- Tharkad (Realm Capital)
Rim Collection
Shaitan's Realm (Yellow)
Planes of ruin and destruction; post-apocalyptic worlds; Route 66
- New Avalon (Realm Capital)
- Dust - nano-tech plague world of Tech 4
Tiamat's Realm
The Periphery of Creation
The badlands of Creation. Strange areas touched by Chaos and Freeholds of the Fae litter the landscape with a highly mutable reality, but Creation and its Laws hold sway here, albeit weakly.
- The Pit (Shiatan's prison world) (Pain)
- Hardened (-5) and extremely Sticky (-20)
- All supernatural & spell-like abilities negated
- Stone Age Tech
- Mythic power drained to zero
- No Fate Chip play
- all DMG as high-ended
- All crit ranges doubled (stacking with keen/imp crit)
Abbraxxus' Realm (Red)
Shadowlands; planes of death; The Underwold
Elysian Fields
Greater Valkyrate
Lothian League
- Lordinax (Realm Capital)
- Leximon
- Lindassa
- Logan Prime
- Lothario
- Lummatil
- Paulinus
Lucian's Realm (Canopus & St. Ives after 3050)
Planes of false hope and the death of dreams
Marian Hegemony
Planes of Concordant Opposition & Doorways; Sigil, the City of Doors
- Addhara
- Algenib
- Alphard (Realm Capital) - Sigil, City of Doors, ruled by the Lady of Pain
- Baccalieu
- Ballalaba
- Horatius
- Islington
- Marius's Tears
- New Venice
- Pompey
- Stafford
- Suetonius
Turian Concordat (Azrael's staging area)
A blasted no-man's land. Used by Azrael as his staging area during the Locus War (~2030).
Oberon Confederation
Phaedron's Realm (Blue)
Rim Collection
Shaitan's Realm (Yellow)
Planes of ruin and destruction; post-apocalyptic worlds
Tiamat's Realm
- Alpheratz (Realm Capital)
Tortuga Dominions
- Tortuga Prime (Realm Capital)
The Bordermarches of Creation
As far as many shaped dare go into chaos and as far as many fae dare go into Creation. This is the end of where Elsewheres can be accessed. Mutation and madness are very real possibilities, as is addiction to Wyld.
- The Interstices (Astral Space) (Everywhere…and Nowhere) - Astral space as part of Creation extends only as far as the edge of the Bordermarches insomuch as being a separate place. Beyond this point Existence functions much like a unified Astral space/real place.
- Very Softened (+10) & extremely Sticky (-20)
- Timeless
- No pain
- Mental movement
- Daily madness rolls
- Daily rolls to escape to random place
The Middlemarches/Rakastan/The Wyld/The Courts of Chaos
The home of the Rakshasa, the Fae, the self-styled Lords of Chaos. Reality is mutable and bends to the narrative will. Vision and Power Questing can be very successful here, but the dangers of mutation and corruption make this a dangerous proposition.
Limbo/Chaos Wastes/The Fringe/The Deep Wyld
Where the last vestiges of Existence drop into Chaos. A dangerous place as the unshaped can survive for a time here and they often prowl its shores. While shape, time, and space continue to exist here, none of them are applied rigorously or logically. Vision and Power Questing here can bring incredible results with the extreme risk of mutation, madness, and addiction.
The Far Realms (Beyond the Fringe)
That which is not Existence-Pure Chaos. Corrosive shape- and mind rending madness await those that venture out of Existence. Those with the power to survive here can Vision or Power Quest with truly spectacular results.